Once your plugin is complete and tested, the next step is to publish it so that other players can install and use it. SE Launcher supports two main publishing methods, each with its own advantages and trade-offs.
This is the recommended and most accessible way to distribute your plugin to the community.
- Your plugin becomes immediately available to all users via the launcher's built-in plugin browser.
- No infrastructure or server setup required.
- Users benefit from automatic updates and trust in the official source.
- Your plugin must comply with a set of publishing guidelines, including naming, versioning, stability, and content restrictions.
- Submissions are subject to manual approval and review.
For more information, see the full guide:
Publishing Guidelines for Official PluginHub
Advanced users and organizations may choose to host their plugin on a custom NuGet feed.
- A publicly accessible domain.
- Knowledge of server administration and setting up a NuGet-compatible feed.
- Responsibility for serving, updating, and maintaining plugin packages.
- Full control over publishing, updates, and access.
- Ideal for private distributions, development builds, or alternative plugin ecosystems.
For a step-by-step guide, refer to:
Distributing via Your Own Source
Choose the method that best suits your project goals and technical capabilities.